Installation
WARNING
The plugin must be installed in the project. Do not use the engine-installed version, because it must be able to contain assets and configuration specific to the project.
Installation
Two methods are available for installing the plugin: through the Epic Games Launcher or through the Fab plugin. Installation through the Fab plugin is recommended because it is much simpler.
Via the Epic Games Launcher
1
Install through the Epic Games Launcher
2
Copy the plugin folder into the project Plugins folder
UE installation directory/Plugins/Marketplace/System plugin folder
↓
Project directory/Plugins/System plugin folder
3
Delete the Binaries and Intermediate folders
Project directory/Plugins/System plugin folder/Binaries
Project directory/Plugins/System plugin folder/Intermediate
Note: these folders appear only if the plugin has already been enabled. If they do not appear, you can move directly to the rest of the process.
4
Reopen the Unreal Engine project
Via the Fab plugin
1
Install through the Fab plugin
Note: the plugin will be added directly to the project.
INFORMATION
If a plugin version is present both in the engine and in the project, Unreal Engine uses the project version. You can remove the engine version after copying it if you wish.