What the system does not do

<ul> <li>It does not automatically create physical materials, Surface Data assets, the DataTable, or animation notifies for your project.</li> <li>It does not replace your animation system or determine foot-contact timing without NotifyFootADS.</li> <li>It cannot identify a hard surface without a physical material and a matching Hard Surface Table row.</li> <li>It does not generate surface-specific gameplay logic; use effects or a Footstep Surface Logic Blueprint.</li> <li>It does not provide final art for every project; demo sounds, effects, and assets should be adapted to your game.</li> </ul>