Installation

WARNING

The plugin must be installed in the project. Do not use the version installed in the engine, because it must contain assets and configurations specific to the project.

Installation

Two methods are available for installing the plugin: through the Epic Games Launcher or through the Fab plugin. Installation through the Fab plugin is recommended because it is much simpler.

Via the Epic Games Launcher

1
Install through the Epic Games Launcher
2
Copy the plugin folder into the project Plugins folder
UE installation directory/Plugins/Marketplace/System plugin folder
↓
Project directory/Plugins/System plugin folder
3
Delete the Binaries and Intermediate folders
Project directory/Plugins/System plugin folder/Binaries
Project directory/Plugins/System plugin folder/Intermediate

Note: these folders appear only if the plugin has already been enabled. If they do not appear, you can move directly to the rest of the process.

4
Reopen the Unreal Engine project

Via the Fab plugin

1
Install through the Fab plugin

Note: the plugin will be added directly to the project.

INFORMATION

The plugin can be installed in both the engine and the project. When two versions exist, Unreal Engine uses the one in the project. You may remove the engine version after copying it to the project.